People Matter

Staff Software Engineer, Inference (Bay Area / Paris / Remote)

Genesis

Genesis

Software Engineering
Paris, France · Remote
Posted on Sep 9, 2025

Location

Bay Area, Remote, Paris

Employment Type

Full time

Location Type

On-site

Department

Science & Engineering

What You’ll Do

  • Build low-latency inference pipelines for on-device deployment, enabling real-time next-token and diffusion-based control loops in robotics

  • Design and optimize distributed inference systems on GPU clusters, pushing throughput with large-batch serving and efficient resource utilization

  • Implement efficient low-level code (CUDA, Triton, custom kernels) and integrate it seamlessly into high-level frameworks

  • Optimize workloads for both throughput (batching, scheduling, quantization) and latency (caching, memory management, graph compilation)

  • Develop monitoring and debugging tools to guarantee reliability, determinism, and rapid diagnosis of regressions across both stacks

What You’ll Bring

  • Deep experience in distributed systems, ML infrastructure, or high-performance serving (8+ years)

  • Production-grade expertise in Python, with strong background in systems languages (C++/Rust/Go)

  • Low-level performance mastery: CUDA, Triton, kernel optimization, quantization, memory and compute scheduling

  • Proven track record scaling inference workloads in both throughput-oriented cluster environments and latency-critical on-device deployments

  • System-level mindset with a history of tuning hardware–software interactions for maximum efficiency, throughput, and responsiveness